Toward vibrotactile rendering for irregular 2D tactor arrays.
Nicholas G. LipariChristoph W. BorstPublished in: 3DUI (2016)
Keyphrases
- high fidelity
- irregularly shaped
- computer graphics
- real time
- rendered images
- image based rendering
- graphics hardware
- arbitrarily shaped
- ambient occlusion
- cluster of workstations
- image based modeling
- image generation
- ray tracing
- image synthesis
- information retrieval
- databases
- view dependent
- volume rendering
- image warping
- social networks
- ray casting
- search engine
- real time rendering
- genetic algorithm