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ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering.

Haokai PangHeming ZhuAdam KortylewskiChristian TheobaltMarc Habermann
Published in: CoRR (2023)
Keyphrases
  • ray tracing
  • real time
  • maximum likelihood
  • computer graphics
  • high quality
  • image processing
  • multiscale
  • high dimensional
  • vision system
  • d scene
  • computationally intensive
  • distance computation