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ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering.
Haokai Pang
Heming Zhu
Adam Kortylewski
Christian Theobalt
Marc Habermann
Published in:
CoRR (2023)
Keyphrases
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ray tracing
real time
maximum likelihood
computer graphics
high quality
image processing
multiscale
high dimensional
vision system
d scene
computationally intensive
distance computation