A game based routing algorithm for congestion control of multimedia transmission in VANETs.
Di WuDongxia ZhangLimin SunJiangchuan LiuJuanjuan LiPublished in: WCSP (2011)
Keyphrases
- routing algorithm
- congestion control
- transmission rate
- end to end
- multimedia
- ad hoc networks
- transmission delay
- quality of service
- wireless sensor networks
- data transmission
- wireless link
- packet loss
- routing protocol
- shortest path
- multipath
- multiple description coding
- path selection
- scalable video
- network bandwidth
- network traffic
- network resources
- window size
- rate control
- wireless ad hoc networks
- multicast tree
- rate allocation
- multiple description
- energy consumption
- network coding
- metadata
- multi hop
- end to end delay
- response time
- video data
- digital libraries
- mobile nodes
- wireless mesh networks
- video streaming
- cross layer
- video quality