iProgVR: Design of a Virtual Reality Environment to Improve Introductory Programming Learning.
Chyanna WeeKian Meng YapWoan Ning LimPublished in: IEEE Access (2022)
Keyphrases
- virtual reality
- novice programmers
- introductory programming
- learning systems
- virtual training
- virtual humans
- computer graphics
- virtual environment
- learning process
- virtual world
- augmented reality
- computer interface
- design process
- three dimensional
- real time
- virtual museum
- introductory programming courses
- virtual laboratory
- reinforcement learning
- case study