Investigating effects of interactive signage-based stimulation for promoting behavior change.
Zhihua ZhangYuta TakahashiManato FujimotoYutaka ArakawaKeiichi YasumotoPublished in: Comput. Intell. (2019)
Keyphrases
- human behavior
- dynamic behavior
- user friendly
- behave differently
- interactive video
- virtual reality
- user interaction
- social networks
- computer graphics
- collaborative learning
- information technology
- image segmentation
- image processing
- cognitive style
- behavior patterns
- computer based instruction
- internal state
- databases