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Smart Augmented Reality Self-Guiding Application for Museum Visitors of Different Age Groups.
Cai-Yun Zhou
Nan-Ching Tai
Published in:
GCCE (2022)
Keyphrases
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augmented reality
mixed reality
human computer interaction
virtual objects
virtual reality
real scenes
age groups
real environment
multimedia
camera tracking
head mounted display
user interface
live video
tangible interaction