Balancing simulation and gameplay - applying game user research to LeukemiaSIM.
Erin BrintnellOwen BrierleyNeil ChristensenChristian JacobPublished in: CoRR (2020)
Keyphrases
- game play
- video games
- user experience
- computer games
- game design
- game playing
- serious games
- educational games
- game engine
- game mechanics
- learning experience
- game ai
- user interface
- game based learning
- digital games
- game players
- multi player
- user interaction
- collaborative filtering
- recommender systems
- user profiles
- case study
- game development
- computer controlled
- machine learning
- databases