GidgetML: an adaptive serious game for enhancing first year programming labs.
Michael A. MiljanovicJeremy S. BradburyPublished in: ICSE (SEET) (2020)
Keyphrases
- serious games
- game development
- virtual environment
- game engine
- educational games
- programming language
- video games
- learning scenarios
- computer games
- design principles
- game play
- game design
- programming environment
- game based learning
- communication skills
- digital games
- computer programming
- learning processes
- development process
- multi agent systems
- databases
- object oriented programming
- database