The Construction of Serious Games Supporting Creativity in Student Labs.
Heiko DuinKlaus-Dieter ThobenPublished in: SGDA (2014)
Keyphrases
- serious games
- virtual environment
- learning objectives
- educational games
- video games
- intelligent tutoring
- game engine
- intelligent tutoring systems
- game design
- game play
- game development
- computer games
- educational tools
- learning scenarios
- learning processes
- learning environment
- data structures and algorithms
- learning styles
- learning process
- design principles
- soft skills
- usability testing
- social skills
- game based learning
- design process
- e learning
- critical thinking
- learning experience
- data model
- expert systems
- artificial intelligence
- machine learning
- databases