Distributed best response dynamics with high playing rates in potential games.
Stéphane DurandFederica GarinBruno GaujalPublished in: Perform. Evaluation (2019)
Keyphrases
- computer games
- game playing
- distributed systems
- imperfect information
- wide range
- cooperative
- games played
- lightweight
- game players
- foreign language learners
- peer to peer
- card games
- online game
- video games
- game play
- fault tolerant
- distributed environment
- game theory
- multi agent
- educational games
- database systems
- computer networks
- game tree search
- state space