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Group identification as a mediator of the effect of players' anonymity on cheating in online games.

Vivian Hsueh-Hua ChenYuehua Wu
Published in: Behav. Inf. Technol. (2015)
Keyphrases
  • online game
  • multi player
  • computer games
  • educational games
  • online gaming
  • game based learning
  • data sources
  • virtual communities
  • end users
  • online communities
  • game playing
  • learning styles