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Fast and efficient rendering system for real-time terrain visualisation.
Russel A. Apu
Marina L. Gavrilova
Published in:
Int. J. Comput. Sci. Eng. (2007)
Keyphrases
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real time
real time rendering
high fidelity
terrain modeling
three dimensional
computer graphics
computationally expensive
graphics hardware
data sets
multiresolution
high speed
image processing
computationally efficient
cost effective
image synthesis
image based rendering