Hyakunin-Eyesshu: a tabletop Hyakunin-Isshu game with computer opponent by the action prediction based on gaze detection.
Michiya YamamotoMunehiro KomedaTakashi NagamatsuTomio WatanabePublished in: NGCA (2011)
Keyphrases
- gaze detection
- imperfect information
- human players
- extensive form games
- game theory
- computer games
- game players
- human computer interface
- role playing game
- game playing
- game theoretic
- video games
- computer programs
- educational games
- prediction error
- virtual world
- game play
- nash equilibrium
- online game
- game tree
- eye gaze
- low cost