ML-Quest: A Game for Introducing Machine Learning Concepts to K-12 Students.
Shruti PriyaShubhankar BhadraSridhar ChimalakondaPublished in: CoRR (2021)
Keyphrases
- machine learning
- role playing
- simulation game
- game based learning
- learning environment
- learning experience
- learning outcomes
- maximum likelihood
- video games
- concept maps
- student learning
- college students
- educational games
- distance learning
- undergraduate students
- mobile learning
- elementary school students
- intelligent tutoring systems
- adventure game
- mobile games
- cognitive skills
- digital games
- role play
- game playing
- high school students
- learning objectives
- upper level
- student knowledge
- e learning
- control group
- higher education
- game based learning environment
- learning activities
- knowledge acquisition
- information extraction
- mathematical concepts
- teachable agent
- game theory
- learning systems
- machine learning algorithms
- learning process
- game mechanics
- learning algorithm
- game play
- learning tasks
- learning styles
- collaborative learning
- conceptual understanding
- teaching materials
- problem based learning
- board game
- game design
- helping students
- computer supported collaborative learning
- serious games
- tutoring system
- nash equilibrium
- computer games
- virtual world