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Factorial and construct validity of the Discrete Emotions Questionnaire for Videogames (DEQ-VG).
Devin Bonk
Jeemin Kim
Published in:
Entertain. Comput. (2022)
Keyphrases
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video games
learning experience
educational games
game design
game play
authoring tool
hidden markov models
computer games
game based learning
game playing
learning tools
cognitive processes
student engagement
neural network
middle school
serious games
learning process
e learning