Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music.
Marius WolfEric LeeJan O. BorchersPublished in: CHI Extended Abstracts (2007)
Keyphrases
- lessons learned
- interactive narrative
- future directions
- interactive learning
- case study
- digital images
- participatory design
- distance learning
- design science
- e learning
- role play
- multimedia
- grounded theory
- video games
- information and communication technologies
- mobile learning
- user interaction
- cultural heritage
- learning community
- serious games
- educational technology
- lifelong learning
- elementary school
- secondary school
- computer games
- user friendly
- role playing game
- computer graphics