Wizards, elves and orcs going to high school: How role-playing video games can improve academic performance through visual learning techniques.
Raquel PoyMarcos GarcíaPublished in: Educ. Inf. (2019)
Keyphrases
- high school
- video games
- visual learning
- role playing
- mathematics learning
- middle school
- high school students
- college students
- learning experience
- integrating multiple
- game play
- game design
- educational games
- attitudes toward
- computer games
- object recognition
- game playing
- computer vision
- learning tools
- reinforcement learning