Fast inverse offset computation using polygon rendering hardware.
Masatomo InuiPublished in: Comput. Aided Des. (2003)
Keyphrases
- real time
- graphics hardware
- low cost
- high fidelity
- high quality
- hardware and software
- parallel computation
- massively parallel
- light transport
- computer graphics
- efficient computation
- frame buffer
- graphics processors
- matrix inversion
- computing systems
- hardware implementation
- embedded systems
- convex hull
- d scene
- computer systems
- high speed
- image sequences
- image processing
- neural network