A branch and price algorithm for a Stackelberg Security Game.
Felipe LagosFernando OrdóñezMartine LabbéPublished in: Comput. Ind. Eng. (2017)
Keyphrases
- preprocessing
- significant improvement
- computational cost
- optimization algorithm
- learning algorithm
- neural network
- computational complexity
- high accuracy
- experimental evaluation
- monte carlo
- matching algorithm
- clustering method
- detection algorithm
- theoretical analysis
- linear programming
- simulated annealing
- similarity measure
- times faster
- information security
- resource allocation
- recognition algorithm
- educational games
- security policies
- nash equilibria
- tree structure
- segmentation algorithm
- particle swarm optimization
- worst case
- probabilistic model
- cost function
- search space
- image sequences