Experiences of using wearable computers for ambient telepresence and remote interaction.
Mikael DruggeMarcus NilssonRoland ParviainenPeter ParnesPublished in: ETP@MM (2004)
Keyphrases
- ambient intelligence
- human computer interaction
- wearable devices
- virtual reality
- sensor networks
- virtual environment
- real time
- case study
- intelligent environments
- human interaction
- ubiquitous computing
- field of view
- lifelog
- gesture recognition
- computer technology
- augmented reality
- computer systems
- low cost
- data sets
- activity recognition
- information seeking
- virtual world
- multi user
- human operators
- autonomous navigation
- input device
- computer vision
- continuous monitoring
- hands free