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A case study of learning assessment, flow, satisfaction and expressiveness of the music game: focused on elementary students' music appreciation learning.

Seungie ParkDae-Woong RheeTaesuk Kihl
Published in: Int. J. Comput. Vis. Robotics (2016)
Keyphrases
  • learning process
  • online learning
  • learning algorithm
  • information systems
  • computer assisted
  • machine learning
  • computer aided
  • computer games
  • learning scenarios
  • pilot study