A preliminary study of users' experiences of meditation in virtual reality.
Thea AndersenGintare AnisimovaiteAnders ChristiansenMohamed HusseinCarol LundThomas Lund NielsenEoin RaffertyNiels C. NilssonRolf NordahlStefania SerafinPublished in: VR (2017)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- augmented reality
- interactive virtual
- virtual reality technology
- three dimensional
- photorealistic
- virtual humans
- computer animation
- visual data mining
- immersive environments
- user interface
- virtual museum
- multi sensory
- computer vision
- virtual space
- highly accurate
- end users
- recommender systems
- pattern recognition
- video sequences
- image processing
- real time
- computer generated forces