On-the-fly decompression and rendering of multiresolution terrain.
Peter LindstromJonathan D. CohenPublished in: SI3D (2010)
Keyphrases
- multiresolution
- view dependent
- terrain modeling
- wavelet transform
- data compression
- coarse to fine
- real time
- computer graphics
- image compression
- real time rendering
- quadtree
- high fidelity
- image based rendering
- high quality
- multiresolution representation
- subband
- wavelet coefficients
- image fusion
- variable resolution
- compression ratio
- d scene
- compression scheme
- texture mapping
- image based modeling
- compression algorithm
- image generation
- ray tracing
- multiresolution analysis
- graphics hardware
- higher resolution
- image pyramid
- compressed images
- rendered images
- image synthesis
- photorealistic