Designing, Playing, and Performing with a Vision-based Mouth Interface.
Michael J. LyonsMichael HähnelNobuji TetsutaniPublished in: NIME (2003)
Keyphrases
- human computer interaction
- interface design
- hands free
- human machine interface
- user interface
- vision system
- user friendly
- human computer interface
- visual interface
- user interface design
- graphical interface
- real time
- computer games
- augmented reality
- computer vision
- artificial intelligence
- information retrieval
- natural language interface
- input device
- direct manipulation
- driver assistance systems
- visual speech recognition