An Anti-jamming Game When None Player Knows Rival's Channel Gain.
Andrey GarnaevWade TrappePublished in: VALUETOOLS (2023)
Keyphrases
- game play
- repeated games
- imperfect information
- multi player
- two player games
- video games
- computer poker
- human players
- pure nash equilibria
- board game
- computer games
- boolean games
- game mechanics
- card game
- game playing
- game players
- educational games
- massively multiplayer online role playing games
- serious games
- evaluation function
- multi channel
- minimax search
- nash equilibrium
- multiple access
- digital games
- online game
- game based learning
- game theory
- virtual world
- stochastic games
- communication channels
- game design
- opponent modeling
- learning processes