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GPU-accelerated generation and rendering of multi-level voxel representations of solid models.

Gavin YoungAdarsh Krishnamurthy
Published in: Comput. Graph. (2018)
Keyphrases
  • gpu accelerated
  • solid models
  • real time
  • computer aided design
  • finite element
  • computer graphics
  • engineering drawings
  • three dimensional
  • sequence alignment
  • texture mapping
  • object oriented