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An Approach for the Evaluation and Correction of Manually Designed Video Game Levels Using Deep Neural Networks.
Omid Davoodi
Mehrdad Ashtiani
Morteza Rajabi
Published in:
Comput. J. (2022)
Keyphrases
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video games
neural network
learning experience
educational games
artificial neural networks
game design
computer games
evaluation method
levels of abstraction
pattern recognition
neural network model
learning tools
game play
back propagation
neural nets
game playing