A threshold for the Maker-Breaker clique game.
Tobias MüllerMilos StojakovicPublished in: Random Struct. Algorithms (2014)
Keyphrases
- game theory
- computer games
- online game
- game design
- video games
- game theoretic
- game play
- role playing
- cooperative
- perfect information
- game playing
- threshold selection
- imperfect information
- game tree search
- monte carlo tree search
- game based learning
- real time strategy games
- cooperative game
- minority game
- game development
- threshold values
- nash equilibria
- data sets
- educational games
- virtual world
- supply chain
- case study
- social networks