Facial animation with motion capture based on surface blending.
Lijia ZhuWon-Sook LeePublished in: GRAPP (AS/IE) (2007)
Keyphrases
- motion capture
- motion capture data
- facial animation
- human motion
- deformation model
- human body
- computer graphics
- human computer interaction
- multi view
- facial expressions
- three dimensional
- visual hull
- temporal coherence
- action recognition
- computer vision
- human faces
- software engineering
- facial expression recognition
- active appearance models
- feature extraction
- image processing