A Dynamic Platform for Developing 3D Facial Avatars in a Networked Virtual Environment.
Anis ZarradPublished in: Int. J. Comput. Games Technol. (2016)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- physical environment
- computer graphics
- virtual characters
- interaction model
- facial expressions
- dynamic environments
- virtual learning environments
- serious games
- virtual humans
- real time
- collision detection
- face recognition
- virtual objects
- haptic device
- social networks