A virtual scalpel for visualizing patients in a three-dimensional, immersive, navigable and interactive virtual reality environment.
Mark D. LocusonGeorge D. LecakesAnthony L. AitaH. Warren GoldmanShreekanth MandayamMira Lalovic-HandPublished in: SAS (2015)
Keyphrases
- virtual reality
- three dimensional
- virtual world
- virtual environment
- virtual training
- virtual space
- virtual humans
- augmented reality
- computer graphics
- virtual reality technology
- interactive virtual
- virtual reality environments
- collaborative virtual environments
- multi sensory
- real environment
- mixed reality
- virtual museum
- immersive environments
- computer interface
- computer generated forces
- virtual laboratory
- visual data mining
- real time
- information visualization
- photorealistic
- computer vision
- role play
- force feedback
- virtual characters
- d objects