Universal synchronization scheme for distributed audio-video capture on heterogeneous computing platforms.
Rainer LienhartIgor KozintsevStefan WehrPublished in: ACM Multimedia (2003)
Keyphrases
- computing platform
- audio video
- distributed computing
- computing environments
- computing systems
- multimedia
- cloud computing
- parallel computing
- distributed systems
- distributed environment
- multi party
- loosely coupled
- streaming services
- real time
- embedded systems
- development environment
- mobile agents
- computer systems
- peer to peer
- web services