Virtual Environments before Pixels: Yayoi Kusama's impact on Virtual Reality.
Agata Marta SocciniPublished in: EVA (2017)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- augmented reality
- collision detection
- computer animation
- virtual characters
- multi user
- virtual museum
- virtual humans
- multi sensory
- photorealistic
- virtual space
- virtual objects
- tangible user interface
- virtual training
- computer vision
- interaction model
- visual data mining
- role play
- natural interaction
- virtual learning environments
- virtual reality technology
- pattern recognition
- e learning