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Procedural Natural Systems for Game Level Design.
Remco Huijser
Jeroen Dobbe
Willem F. Bronsvoort
Rafael Bidarra
Published in:
SBGames (2010)
Keyphrases
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design issues
design criteria
case study
user interface
distributed systems
building blocks
complex systems
support systems
knowledge based systems
higher level
game theory
nash equilibrium
biological systems
human computer interface
computational systems
highly modular