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Supporting first person shooter games with competing traffic in 802.11e MAC.
Hanghang Qi
David Malone
Ashwin Murali
Dmitri Botvich
Published in:
NETGAMES (2011)
Keyphrases
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video games
computer games
educational games
game play
real time
game design
traffic flow
learning experience
nash equilibrium
network traffic
game theory
decision support
game players
traffic data
nash equilibria
traffic load
network devices
digital games
online game
anomaly detection
multi agent