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A real-time cloud modeling, rendering, and animation system.
Joshua Schpok
Joseph Simons
David S. Ebert
Charles D. Hansen
Published in:
Symposium on Computer Animation (2003)
Keyphrases
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real time rendering
real time
computer graphics
gpu implementation
image synthesis
image based rendering
high fidelity
image rendering
neural network
high quality
cloud computing
high speed
parallel algorithm
modeling language
graphics hardware
image based modeling