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Cherry-Picking RIS Functionality - Integration of Game and VR Engine Sub-Systems based on Entities and Events.
Dennis Wiebusch
Chris Zimmerer
Marc Erich Latoschik
Published in:
SEARIS (2017)
Keyphrases
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virtual reality
distributed systems
computer systems
virtual environment
virtual world
database systems
complex systems
video games
e learning
learning environment
management system
learning systems
data integration
event detection
game engine