Supporting the creative game design process with exertion cards.
Florian MuellerMartin R. GibbsFrank VetereDarren EdgePublished in: CHI (2014)
Keyphrases
- collaborative design
- design process
- game design
- engineering design
- life cycle
- design decisions
- conceptual design
- product design
- idea generation
- creative design
- design processes
- design principles
- computer aided design
- case study
- design methodology
- game play
- database design
- design space
- instructional design
- computer games
- serious games
- video games
- development process
- structural design
- user interface
- concurrent engineering
- user centered
- nash equilibrium
- software development
- design requirements
- design space exploration
- design team
- artificial intelligence