Delay-Sensitive Multiplayer Augmented Reality Game Planning in Mobile Edge Computing.
Mike JiaWeifa LiangPublished in: MSWiM (2018)
Keyphrases
- augmented reality
- mobile games
- learning games
- mobile augmented reality
- computer games
- game play
- mixed reality
- virtual objects
- educational games
- online game
- virtual reality
- mobile devices
- serious games
- human computer interaction
- mobile phone
- real environment
- video games
- multi user
- real scenes
- game based learning
- head mounted display
- mobile learning
- handheld devices
- molecular structures
- computer vision
- fiducial markers
- camera tracking
- live video
- virtual environment
- computer graphics
- game design