Login / Signup
Developing an Accessibility Metric for VR Games Based on Motion Data Captured Under Game Conditions.
Felix J. Thiel
Anthony Steed
Published in:
Frontiers Virtual Real. (2022)
Keyphrases
</>
data sets
database
data collection
data points
data structure
data analysis
missing data
video games
high dimensional
data sources
training data
three dimensional
virtual reality
motion model
game theory
computer games
game design
game tree search