On the usefulness of the concept of presence in virtual reality applications.
Daniel R. MestrePublished in: ERVR (2015)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- three dimensional
- augmented reality
- multi sensory
- photorealistic
- virtual reality technology
- virtual museum
- virtual training
- computer animation
- virtual humans
- virtual space
- interactive virtual
- data mining
- tangible user interface
- digital museum
- knowledge discovery
- virtual reality environments
- machine learning