Turning Gaming EEG Peripherals into Trainable Brain Computer Interfaces.
Manisha SenadeeraFrédéric MaireAndry RakotonirainyPublished in: Australasian Conference on Artificial Intelligence (2015)
Keyphrases
- brain computer interface
- motor imagery
- eeg signals
- signal processing
- healthy subjects
- brain signals
- event related
- eeg data
- computer screen
- evoked potentials
- virtual environment
- computer games
- brain activity
- educational games
- single trial
- spinal cord injury
- video games
- event related potentials
- motor learning
- multimodal interaction
- information transfer