Peer-to-Peer Voice Communication for Massively Multiplayer Online Games.
Tonio TriebelBenjamin GuthierThomas PlotkowiakWolfgang EffelsbergPublished in: CCNC (2009)
Keyphrases
- peer to peer
- massively multiplayer online games
- fully distributed
- overlay network
- resource sharing
- communication overhead
- multi agent systems
- peer to peer networks
- communication networks
- file sharing
- communication systems
- neural network
- peer to peer systems
- communication patterns
- emotion recognition
- distributed computing
- fault tolerance
- ad hoc networks
- distributed environment
- load balancing
- digital libraries
- communication cost
- client server
- resource constrained
- share information
- information sharing
- human computer
- information dissemination
- wireless networks
- human computer interaction
- real time
- mobile peer to peer networks