Thirteen Hongs of Canton: An Immersive Virtual Reality Game for Exploration of Cultural Heritage.
Guangdai ChenXintong XieZhimin ChenChaoguang WangPublished in: HCI (25) (2024)
Keyphrases
- virtual reality
- cultural heritage
- virtual world
- virtual museum
- virtual environment
- virtual space
- digital libraries
- three dimensional
- multimedia
- augmented reality
- computer graphics
- game play
- computer games
- cidoc crm
- photorealistic
- virtual reality technology
- multi sensory
- multi user
- digital objects
- game playing
- computer animation
- virtual humans
- web based technologies
- knowledge society
- digital archives
- heterogeneous collections
- interactive virtual
- computer generated forces
- digital collections
- game players
- force feedback
- mobile games
- educational games
- video games
- mixed reality
- machine learning
- virtual reality environments