Towards Flexible Authoring and Personalization of Virtual Reality Applications for Training.
Vix Kemanji KetomaJean VanderdoncktGerrit MeixnerPublished in: Proc. ACM Hum. Comput. Interact. (2023)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- computer graphics
- e learning
- three dimensional
- virtual reality technology
- virtual humans
- augmented reality
- virtual museum
- photorealistic
- virtual world
- interactive virtual
- computer animation
- virtual space
- training set
- visual data mining
- metadata
- multi sensory
- context aware
- learning objects
- user model
- tangible user interface
- force feedback
- authoring tool
- real time
- computer vision
- machine learning