The effect of multiplayer dynamic difficulty adjustment on the player experience of video games.
Alexander BaldwinDaniel M. JohnsonPeta WyethPublished in: CHI Extended Abstracts (2014)
Keyphrases
- video games
- game play
- role playing game
- educational games
- computer games
- game players
- learning experience
- serious games
- user experience
- digital games
- game design
- game playing
- game engine
- game development
- multi player
- game mechanics
- game based learning
- e learning
- mobile games
- mathematics learning
- commercial games
- quest atlantis
- educational video games