Gamifying mobile applications for smartphone augmented infrastructure sensing.
Ying-Yi ChenHua-Jun HongShun-Huai YaoAylada KhunvaranontCheng-Hsin HsuPublished in: NetGames (2017)
Keyphrases
- mobile applications
- mobile devices
- location awareness
- wireless technologies
- context aware
- m learning
- mobile phone
- smart phones
- mobile users
- user experience
- location based services
- sensor networks
- mobile services
- mobile environments
- end users
- mobile platforms
- mobile technologies
- mobile platform
- battery life
- interaction design
- wireless devices
- wifi
- mobile apps
- android platform
- artificial intelligence