An educational leap of faith: Exploring the connections between instructional architectures and digital game spaces.
Michele SardoMattia ThibaultPublished in: GamiFIN (2024)
Keyphrases
- digital games
- learning environment
- game based learning
- educational games
- learning outcomes
- role play
- instructional design
- educational tool
- serious games
- learning tools
- multimedia
- game design
- computer games
- digital game based learning
- learning processes
- digital media
- student learning
- e learning
- learning systems
- game play
- video games
- secondary education
- hong kong
- instructional materials
- learning process