Accelerating Smooth Games by Manipulating Spectral Shapes.
Waïss AzizianDamien ScieurIoannis MitliagkasSimon Lacoste-JulienGauthier GidelPublished in: AISTATS (2020)
Keyphrases
- shape analysis
- shape recognition
- shape matching
- shape model
- game theory
- nash equilibria
- video games
- game playing
- game design
- weighted majority
- game play
- educational games
- reinforcement learning
- fourier descriptors
- statistical shape model
- spectral analysis
- shape representation
- serious games
- shape prior
- shape descriptors
- digital games
- nash equilibrium
- shape space
- computer games
- hyperspectral imagery
- coalitional games
- learning games
- spectral features
- game players
- search algorithm