Assessing the Impact of Mobile Educational Games on Student's Success within Mathematics Subject in Primary Schools.
Majlinda FetajiErmira KajtaziBekim FetajiHalil SnopceMarika Apostolova TrpkovskaPublished in: MIPRO (2020)
Keyphrases
- educational games
- primary school
- children learn
- young children
- student modeling
- mobile games
- interactive learning environments
- learning tools
- video games
- teachable agent
- hong kong
- game design
- learning opportunities
- computer games
- game based learning
- student learning
- mobile phone
- learning environment
- knowledge building
- mobile devices
- mobile applications
- mobile technologies
- context aware
- m learning
- intelligent tutoring systems
- computer programming
- serious games
- game development
- student model
- educational experiences
- high school students
- mobile users
- mobile learning
- virtual world
- tutoring system
- software development
- machine learning